Game Format

Dots Golf Game

Also known as: Trash, Garbage, Junk

Dots is one of the most popular golf side games, where players win or lose points for specific events that happen during the round — things like birdies, chip-ins, three-putts, and sand saves. The beauty of Dots is that it runs alongside your regular round, adding stakes to every shot without changing how you play. Groups customize which events count and how much each is worth, making every Dots game unique.

At a Glance

Type
Individual game (team variant available as Scotch)
Players
2 or more
Scoring
Points for hole events
Handicaps
Off by default — net scores supported
Wins
Highest point total

The Rules

  1. Before the round, the group agrees on which events earn or lose points and how much each is worth.
  2. Everyone plays their own ball as normal throughout the round.
  3. After each hole, any events that occurred are recorded and points are awarded (or deducted).
  4. Positive events (birdies, chip-ins, greenies, etc.) earn points. Negative events (three-putts, double bogeys, etc.) lose points.
  5. At the end of the round, each player’s points are totaled. The player with the most points wins.
Key detail: Multiple players can earn points for the same event on the same hole. For example, if two players both make birdie on a hole, they both earn the birdie points.

Common Events

Below are the events available in Squabbit along with their default point values. You can change the point values and choose which events to include.

Positive Events (+1 point each by default)

Event Description
Birdie or better Score at or below one under par on a hole
Birdie Score exactly one under par on a hole
Eagle or better Score at or below two under par on a hole
Hole in one Hole out in a single stroke
Par or better Score at or below par on a hole
Par Score exactly par on a hole
Greenie (GIR) Hit the green in regulation
Sandie Get up and down from a bunker for par or better
Chippie Chip in from off the green
Barkie Make par or better after hitting a tree
One-putt Hole out in a single putt
Par scramble Miss the green in regulation but still make par
Closest to the pin Closest to the pin in regulation on par 3s (or any hole)
Longest drive Hit the longest drive on the hole
Lowest score Have the lowest score on the hole

Negative Events (−1 point each by default)

Event Description
Three-putt Take 3 putts to hole out
Four-putt Take 4 putts to hole out
Bogey Score one over par
Double bogey Score two over par
Triple bogey Score three over par
Quadruple bogey Score four over par
Quintuple bogey Score five over par
Tip: Most casual groups start with just a handful of events — birdie, greenie, sandie, chippie, and three-putt are a classic starting set. You can always add more once the group is comfortable.

Customizing Events

Squabbit gives you full control over your Dots game. When setting up the game, you can:

  • Choose which events to include — add or remove any of the built-in events.
  • Set custom point values — make an eagle worth 3 points, a three-putt worth −2, or whatever your group prefers.
  • Add custom events — create your own events with any name and point value (e.g., “water ball” for −1 or “longest putt” for +2).
  • Enable handicaps — when turned on, scores relative to par (birdie, bogey, etc.) are calculated using each player’s net score, leveling the field for mixed-skill groups.

Advanced Options

  • Points cancel out — on each hole, the second-highest point total is subtracted from everyone’s points. Only the player who earned the most walks away with points on that hole.
  • Multiply by hole number — points on hole 1 are worth 1×, hole 2 are worth 2×, and so on up to 18×. This makes later holes dramatically more valuable.
  • Umbriago — if one player wins every event on a single hole, their points for that hole are doubled. You can also set a minimum umbriago bonus to guarantee a meaningful reward.

Example Round

Three players are playing Dots with these events: Birdie (+1), Greenie (+1), Sandie (+1), Chippie (+1), Three-putt (−1).

Hole 1 — Par 4
A Hits the green in regulation (greenie +1), two-putts for par. +1 point
B Misses the green, chips in for birdie (chippie +1, birdie +1). +2 points
C Hits the green, three-putts for bogey (greenie +1, three-putt −1). 0 points
Hole 2 — Par 3
A Misses the green, gets up and down from a bunker for par (sandie +1). +1 point
B Hits the green (greenie +1), two-putts for par. +1 point
C Misses the green, makes bogey. 0 points
Running totals after 2 holes: Player A = 2, Player B = 3, Player C = 0

This continues for all 18 holes. At the end of the round, the player with the highest point total wins.

Team Dots (Scotch)

Want to play Dots as a team game? In Squabbit, the team version is called Scotch (also known as Umbriago). It works the same way — teams earn points for hole events — but with team-specific events added to the mix.

Scotch is played with teams of 2–4 players (default is 2). In addition to all the individual events, Scotch adds team events that compare the two teams on each hole:

Team Event Description
High ball The highest scores from each team are compared — the team with the lower “high ball” wins
Low combined Each team’s scores are added together — the lowest team total wins
Fewest combined putts Each team’s putts are added together — the fewest team putts wins

Individual events (birdies, sandies, etc.) still apply to each player and count toward their team’s total. The team with the most combined points wins.

Note: To play team Dots in Squabbit, choose the Scotch format when creating your game. It uses the same event system as Dots but adds team events and team scoring.

Setting Up in Squabbit

To create a Dots game in Squabbit:

  1. Create a new game.
  2. Under format, choose Dots/Trash for individual play, or Scotch/Umbriago for team play.
  3. Add the events you want to track. Squabbit provides all the common events as presets — just tap to add them.
  4. Adjust point values if your group uses different amounts.
  5. Optionally enable advanced options like umbriago, multiply by hole number, or points cancel out.
  6. Add players and start the round.

During the round, Squabbit automatically tracks score-based events (birdies, bogeys, three-putts, etc.) based on the scores entered. For manual events like closest to the pin, longest drive, barkies, and custom events, you toggle who earned them on the scoring screen.

Tip: You can add Dots as a side game alongside another format. For example, run a Strokeplay round for the main competition and add Dots as a side bet for extra fun.